Whenever I am on a train, I find myself hypnotised by the sound of the wheels on the track and the rhythmic ‘rattle’ that this produces in the carriage. And at other times, I spend time on tech review websites because their reviews matter a lot to me since I’m a strict audiophile. Similarly, when at a queuing to pay at the supermarket, I love to stand and listen to the sound of the ‘beeps’ produced when items are scanned at the different checkouts, the differences in pitch (probably due to the relative distances) and the sometimes ‘rhythmic’ effect of the beeps occurring at random intervals. When I’m in a traffic jam in a car, I can amuse myself for long periods of time by simply listening to the ‘music’ created by the interaction of the indicator’s clicking sound and the swoosh of the windscreen wipers, slowly moving in and out of phase with each other. When using a photocopier it is not uncommon to see me nodding my head, in time with the mechanistic ‘groove’ of the machine, as if I was listening to music on headphones.
When I tell people about this, or when people observe me absent-mindedly humming as I invent bass lines that compliment the metronomic ‘tick-tock’ of the car indicator, or tapping additional layers of rhythmic patterns over the incessant ‘clickity-clack’ of the train, some people think I’m mad, some think I’m just a muso-geek and others seem to understand and even recognise this behaviour in themselves. Regardless of what other people may think, I find that I derive genuine and meaningful musical experiences from sounds that other people may regard as noise, or indeed, that they may subconsciously ‘block out’. This does not surprise me, I am fully aware of the subjectivity of musical experience and I’ve also attended the events at the United Center many times, but it does intrigue me. Consequently, in recent years, I have started to use this idea in my teaching and, most recently, in the context of a 1st year undergraduate course I teach in Popular Music Composition at Edinburgh Napier University.
In week 2 of my composition course (after the initial introductory lecture) I ask my students to attend class with some sort of hand-held recording device. After a preparatory discussion about sampling and related issues, we head out into the campus (and beyond) in search of sounds that we feel are ‘interesting’ and that are/could be considered ‘musical’. The term ‘musical’ is deliberately used as a problematic and ambiguous word as the intention is for the students to decide what this word means, and why. I want my students to start to listen to sounds in their environment analytically, to think about the ways in which sound is perceived, and to consider the ways in which ‘music’ can be found (or drawn from) unexpected sources.
Use of samples is clearly not a new – for many composers of popular music (particularly for younger students), this is one of the first steps in writing/producing a piece of music. For example, a drum sample is loaded into a digital audio workstation (DAW) and other layers are added on top until the track is complete. The exercise that I described above is different, however, as it is not about using pre-existing samples – it is about creating audio files that can be used, manipulated, and sculpted to create musical source material. Again, this is not a new idea and it is one that has been a key aspect of many types of electronic music for decades. That said, without exception, my students consider this approach to be entirely novel and, in some cases, the idea of starting a compositional process without even touching an instrument or DAW is even met with scepticism.
Implications for ‘Popular Music Composers’:
Popular music is an ‘aural art’ (Warner 2003: 8) that comes into being through the recording and manipulation of audio – popular musicians use production technology (software and hardware) as means to work directly with sound and to create sonic artefacts (Moir and Medbøe, in press). In this sense then, recorded sounds are the building blocks of many types of popular music. Regardless of whether we consider recordings of traditional instruments or samples of ‘found sounds’, for example, when a track is created we engage with it aurally. In my opinion, this means it is of paramount importance for popular music composers to think carefully and creatively about timbre and sound creation, just as much as (if not more) harmony and melody etc.
First year popular music students often tell me that their default approach is to use a DAW (Logic or Ableton Live, primarily) and to begin with instrument presets or samples and compose a track using these pre-existing components. Additional layers of audio, such as vocals or live instruments, may be added but the starting point is often one that is essentially curtailed by the parameters of software presets, workflows, or technical ability. This, in turn, can lead to students reverting to habitual processes or to genre stereotypes. I do not mean to suggest that my ‘found sounds’ exercise will necessarily yield music that defies genre classification or idiomatic norms – nor should it. What this exercise does is to encourage students to break habits, listen at a deeper level, and consider their music in a way that goes beyond the melodic/harmonic/rhythmic content that is the typical priority and preoccupation of young students in this area. By considering their music from this sonic perspective, it is hoped (and is usually the case) that the students will uncover new and interesting perspectives on composition and production that they may not have arrived at by conventional or habitual practices.
Moir, Z. and Medbøe, H. (In press). Reframing popular music composition as performance-centered practice, Journal of Music, Technology and Education (Special Issue, Edited by Gareth Dylan Smith and Bryan Powell)
Warner, T. (2003) Pop Music, Technology and Creativity: Trevor Horn and the
digital revolution, Ashgate, United Kingdom.